A downloadable demo for Windows and macOS

Salt Mine, Location 79 is a first-person exploration walking sim, set in an pre-apocalyptic (or is it post-apocalyptic) worksite--the so called Location 79, a salt mine and salt field. You play as the Barista, the very important soul who fuels all the miners with coffee and keeps up their tools. Explore Location 79.

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WordPress Development Blog

Visual Development Album

This project was made as my final Connecting Experience for completing the Digital Arts and Media Bridging Disciplines Program certificate, at the University of Texas at Austin. 

Initially called: “Beautiful Corner - Concept Art and Hard-Surface Modeling.” Making a beautiful corner is in reference to a games-industry practice, whereupon developers flesh out and fully render one small piece of a game world. This high-quality slice is a standard-bearer for the rest of the project--the whole game should match its fidelity.

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Click Here to Contact Jaxon Wallach

Credits/Tech:

Developed in Unity 2019.

Utilizing plugins: Skybox Shader from BOXOPHOBIC, Standard Assets by Unity Technologies.

Textures: Hand-drawn in Procreate and Photoshop by Jaxon Wallach. Including standard materials included in Substance Painter by Allegorithmic. 

Models: All models made in Maya by Jaxon Wallach. 

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To thank:

- My mentor Neal Daugherty--for taking the time to give guidance, support, and indulge Salt Mine's twists and turns. 

- My isolation family--my partner Rebekah, and Big Cat + Pete. 

- Mother and Father, and my sibling, Dani. 

Download

Download
SaltMine_Mac.zip 219 MB
Download
SaltMine_Windows.zip 217 MB

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